In: Design
26 Apr 2007“Prototype early and often, making each interative step a little more realistic”
Bill Moggridge opens with this comment in the introduction to Chapter 10 of his book “Designing Interactions”. In some ways it’s the best and simplest description of the design process I have heard in a long time.
I finally got around to picking up his [...]
Hugh Graham Creative provides design strategy, research, and storytelling for corporations, non-profits, and community organizations.